So there's a working Linux build (sort-of).
The Client works fine - but launching the server via the "Host Game" button doesn't work. You can work around it by launching Gravity.Server.bin.x86_64 within the game files directory, or by connecting to a friend's Windows machine :)
When I can find a spare keyboard I'll work on getting the OSX build up and running - hopefully now that Linux is mostly sorted it'll be an easier task.
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